|← Mesutchi and Osutchi||Mori de Hakken! Tamagotch||Tamagotchi Ocean →|
|This article is about a Japanese Tamagotchi release.|
| Japan: February 1998
The Mori de Hakken! Tamagotch (森で発見！たまごっち, meaning Forest Discovery! Tamagotchi), but much more commonly refereed to as the Morino or Forestgotchi, was a bug-themed Tamagotchi released in February 1998. An American release titled the Tamagotchi Garden, was planned for summer 1998, but it was canceled.
There are a total of four shell designs, all of them having the words "Morino Tamagotch" written at the top. One is yellow with bright green leaves and vines around it, one is white with little brown drawings of leaves and Tamagotchis, one is completely brown with a small picture of a Tamagotchi in the corner, and the last one is also yellow with green and orange leaves surrounding it.
The unreleased Tamagotchi Garden had four planned designs: yellow with multicolored leaves, white with a sun and leaves, red with flowers and leaves, and red with dark leaves.
The Morino offers a selection of four different foods:
- Option 1 is a leaf. It raises one Hungry heart, and increases the weight by 1. This is the only option available during the baby stage, and is available at every stage.
- Option 2 is a special snack. The snack is cherries in the morning, a soft chestnut in the afternoon, and three seeds in the evening. These raise 1 Hungry heart, and increase the weight by 2. This option becomes available from the child stage, and becomes the third option when the Tamagotchi reaches adulthood. If the player is aiming to obtain Twinaritchi or Helmetchi, they must only feed Imotchi this option.
- Option 3 is a special food that is unique for every adult character. It takes the second spot in the menu, and the food raises both 1 Hungry and 1 Happy heart, while increasing the weight by 1.
- Option 4 is Kabutotchi's special food option. This option is not always available, but may occur at random when the user opens the food menu, and disappear if the user closes the menu. Each food that appears in this option helps to increase Kabutotchi's length.
Weight plays an important role on the Morino - unlike most Tamagotchi releases, higher weights are healthier for the Tamagotchi than lower weights. Even with minimal neglect and no successful predator attacks, keeping an Imotchi at or close to its minimum weight will generally result in it evolving into the unhealthier Mayutchi variants.
When a Morino is left alone for five seconds, the screen will change to the overhead view, which works similar to a screensaver. The overhead views shows the Tamagotchi as a small dot moving around between two trees. If it's asleep, in the cocoon, sick/injured, or still an egg, then the dot will stay in place. Pressing any button will revert it back to the regular screen.
The game in the Morino is based on luck. The player must choose one of several hats, and if they find a leaf underneath it, they win the round. The game consists of four rounds. If the player gets two or less leaves, they lose, and their Tamagotchi will not gain any happiness hearts. Winning three rounds will get the Tamagotchi one happiness heart. If the player manages to win all four rounds their Tamagotchi will gain two happiness hearts.
At random moments of the day, the Morino may call for attention, despite its hearts being filled. In this case, both the Attention and "? Box" icon will be lit up. Responding will reveal that the Morino is about to be attacked - either by the foot of a bigger Tamagotchi, or Keropyontchi bullying the Morino. After selecting the "? Icon" box, the user must tap the shell or screen to drive the predator away. Failing to respond adequately or too late will result in the Morino being attacked, and may be injured or killed. Successfully deflecting an attack will fill all of the Happy hearts.
The teen stage is replaced with the "Cocoon Stage", when Imotchi evolves into Mayutchi and cannot be directly interacted with until it evolves again. Instead, the user must adjust the temperature of the cocoon to ensure the Morino's survival.
When opening the Meter icon, it will show a temperature gauge with Hot (H) on the right, and Cold (C) on the left. The user presses A to make an arrow point in either direction, and B to confirm. Afterward, the temperature will gradually move in the desired direction.
If the temperature becomes extremely hot or cold for an extended period of time, the Mayutchi may die prematurely. Temperature will determine what adult will be raised (with the exception of those born from the polka-dot egg).
Length is a special function exclusive to Kabutotchi. The goal is to make Kabutotchi as big as possible. It will gradually grow depends on what foods the user feeds it, and how long it survives. The Length counter is added to the Meter upon raising Kabutotchi, and its final length can be viewed, along with its age, when it passes away.
There is a total of 11 characters that can be raised within the Morino. The characters are referred to as Mushitchi, meaning "bug Tamagotchi".
There are two types of eggs that can be chosen to hatch on the Morino - a polka dot egg or a white egg. The white egg will start the player with Babymotchi, and the primary objective is to raise a healthy, long-lived Morino. The polka-dot egg will give the player Imotchi, who will later evolve into Kabutotchi. With this character, the objective is to make the Kabutotchi as big as possible.
List of Characters
- Baby Stage
- Child Stage
- Cocoon Stage
- Adult Stage
- Secret Characters