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Tamagotchi no Narikiri Challenge Tamagotchi Collection Everyday House Tamagotchi
This article is about a Japanese Tamagotchi release.
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Front cover

Tamagotchi Collection (たまごっちコレクション Tamagotchi Korekushon) is a Japanese-only DS game released in 2011. It is a life sim game unlike most of the other Tamagotchi games, which all had the Corner-shop style. It features all the main characters from the Tamagotchi! anime.

Gameplay

After crashing a rocket on Tamagotchi Planet, the player finds they have transformed into a Tamagotchi. They soon meet another Tamagotchi (Mametchi, Lovelitchi, or Melodytchi, depending on who the player chose) who shows them to a house to live in. At the beginning of the game, the player can choose one of two rooms, which have slightly varying colorations. The player can create their own character by using features (e.g. body shape, eyes) from other characters they have unlocked.

The player has a computer on which they can participate in auctions and receive messages from other Tamagotchi characters. The room can be decorated with furniture that is bought in auctions or recieved as gifts from other characters. Players can earn money by selling unwanted furniture in auctions.

The player can visit other Tamagotchi characters. Sometimes, a new character will be unlocked if an already-existing character introduces them to the player. Players can visit and play games with other characters. Becoming best friends with a Tamagotchi will lead to them giving the player their picture.

Characters can visit the player and other characters. When a character is not at home, their Tama Pet / companion may be in their place. (For example, Akaspetchi and Pipospetchi are present when Spacytchi isn't home, and Hapihapitchi is present when Chamametchi isn't at home). When there are three characters in the same house, including the player, a new multiplayer game will be available to play.

List of Games

Two-Player

  • Acchi Muite Hoi (あっちむいてホイ Acchi muite hoi)
First, the players have a rock-paper-scissors match. Then each player picks left, right, or up. If the player won the first match and their choice matches their opponent's, they win the round. If the player lost the first time, and their choice matches their opponent's, they lose. If neither of these outcomes occur, the players restart.
  • Moving Round and Round (ぐるぐるどけい Guruguru dokei)
Each player has a clock. Two numbers will appear on the screen, one for each player. Each player must spin their clock hand to their number as fast as they can. When the player reaches that number, they get a point, and another number will appear on the screen that they have to spin to. The first player to reach five points wins.
  • Find the Macaroon Game (マコロンあてゲーム Makoron ate gēmu)
One player places a macaroon under one cup, and spins the cup around with two other cups. Then the other player has to decide which of the three cups they think the macaroon is under. If the player guesses correctly, they win, but if they guess incorrectly, then the other player wins.
  • Strike and Defend Rock-Paper-Scissors (たたいて守ってじゃん拳ぽん Tataite mamotte jankenpon)
First, the players have a rock-paper-scissors match. When the match ends, each player must quickly grab an item depending on their outcome. If the player wins, they grab a mallet. If the player loses, they grab the shield. The attacking player needs to hit the other before they raise their shield to win, and the defending player needs to raise their shield before the other hits to win.
  • Arm-Wrestling (うでずもう Udezumou)
Each player tries to pin the other's arm down.
  • Masutori Game (マス取りゲーム Masutori gēmu)
This game is somewhat similar to Go. Players use different colored tiles. They each take turns placing tiles on a board. Each player can only place one tile on the board per turn. The objective for each player is to surround their opponent's tiles. If one player's tiles become 'trapped' between their opponent's tiles, those tiles will belong to the opposing player. The player with the most tiles at the end of the game wins.
  • Collecting Stars in Space (うちゅうでほしあつめ Uchu de hoshi atsume)
Each player tries to catch as many falling stars with their UFO as they can within a one-minute time limit. Sometimes space rocks will fall as well, and if the player touches one of those by mistake, they will get zapped. Each star is worth ten points, and the player with the most points wins.
  • Puff-Puff Soccer (フーフーサッカー Fu-fu-sakka)
Each player's objective is to get a soccer ball into their opponent's goal. Each player takes one side and blows on the soccer ball to move it. The player that gets the ball into their opponent's goal wins.

Three-Player

  • Sugoroku (すごろく Sugoroku)
Sugoroku is a Japanese board game. Players take turns rolling a die to determine how many spaces they will move. Some of the board spaces have an effect on the player, such as granting them to move on a few extra spaces, or being unable to move for one turn. The first player to make it to the end wins.
  • Ishitorigassen (いしとりがっせん Ishitorigassen)
At the beginning of the game, there are 15 marbles. Players take turns drawing marbles. The player can choose to draw 1, 2, or 3 marbles per turn. The player who takes the last marble loses.
  • Old Maid (ばばめき Babanuki)
The players are each dealt a hand of cards. Each round, a player must choose a card from another player's hand. Players discard pairs from their hand, such as a king and a king or a seven and a seven. The first player to discard all the cards from their hand wins. There is one card in the deck called the 'old maid', which is represented by a Joker card. This card is considered a burden, because it is the only one of its kind in the game, and thus can't be paired up to be discarded. If a player gets stuck with the old maid, they can only hope someone else takes it from them.
  • Gotchi King Launch (ごっち大王をうちあげろ Gotchi daiou wo uchiagero)
Players use a toy that has a miniature Gotchi King on top of a small fountain. There are nine buttons, and one button will turn on a fountain and launch the Gotchi King toy into the air. Players take turns pressing buttons. The players have to guess which button they think it is, and they can press only one button on their turn. The player who presses the correct button wins.

Characters

Friends

Shop Owners

Trivia

  • The game has a feature called Tamatta (タマッター), in which characters post short messages that the player can reply to using a limited number of characters. This feature may be based on the social networking service Twitter (ツイッター Tsuitta).

Gallery

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